1
/
de
1
Nowhere to Run [Duskmourn: House of Horror]
Nowhere to Run [Duskmourn: House of Horror]
Prix habituel
$0.79 CAD
Prix habituel
Prix promotionnel
$0.79 CAD
Prix unitaire
/
par
Impossible de charger la disponibilité du service de retrait
| Set: | Duskmourn: House of Horror |
| Type: | Enchantment |
| Rarity: | Uncommon |
| Cost: | {1}{B} |
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Alchemy
Black
Brawl
Commander
Duel
Duskmourn: House of Horror
Enchantment
Explorer
Foil
Future
Gladiator
Historic
Legacy
Modern
Normal
Oathbreaker
Penny
Pioneer
Standard
Standardbrawl
Timeless
Uncommon
Vintage
Shipping & Returns
Shipping & Returns
Dimensions
Dimensions
Care Instructions
Care Instructions
Share
![Nowhere to Run [Duskmourn: House of Horror]](http://abyssgamestore.ca/cdn/shop/files/fee60e9d-9ee7-444a-88f3-c1929e1888fb_a8f5827c-6336-43ab-a722-8af12be4cc1a.png?v=1756700181&width=1445)